Night of the Great Mine Mission Guide

Night of the Great Mine is a 3-day mission in that you need to wait for a daily server reset. But all those waitings are worth it because you will get lots of treasure chests.

How to Get: You need to reach Trailblaze Level 14 and complete the Trailblaze Mission – Ones Fallen into the Abyss. Then, you can talk to a specific NPC to start the mission.


Night of the Great Mine (Part 1)

1. Talk to Antonia in Boulder Town
➥ Teleport to Goethe Grand Hotel space anchor in Boulder Town and talk to Antonia in the southeast. You can spot her by the blue Adventure Mission icon on the mini-map.

2. Go to the Great Mine to look for the senior mine cart operator
➥ Teleport to Vagrant Shelter space anchor in Great Mine and look to your left to find the cart operator.

– 1st Puzzle –

➥ The first puzzle is extremely easy. Interact with the 2 turnout devices once to change the direction of the track until the empty mine cart can reach the blue blocker like in the image above.

– 2nd Puzzle –

➥ First of all, push the empty mine cart to the blocker in front of it without changing anything.

➥ Then, use the turnout (near the empty mine cart) to change the direction so the loaded mine cart can go to the blocker behind the empty mine cart.

➥ After that, use the turnout at the front to change direction so the route lead to the yellow blocker. Push the loaded mine cart first so it will reach the yellow blocker. Then, adjust the route again so the empty mine cart can go to the blue blocker.

– 3rd Puzzle –

➥ For the third puzzle, start by pushing the mine cart without changing anything. Then, change the direction of the track so the empty mine cart can reach the Geomarrow pile.

➥ Once you fill the empty mine cart with Geomarrow, return it back to its first spot. Then, use the turnout so it can reach the yellow blocker.


Night of the Great Mine (Part 2)

– 1st Puzzle –

➥ The difficulty for the second day is increased a little bit. For the first puzzle, change the turnout near the empty mine cart once so it can lead toward the blue blocker.

➥ After that, go to the turnout near the loaded mine cart and switch the direction so the said mine cart can go to the blocker in front of it.

➥ Now, change the direction of the path so the loaded mine cart can go to the blocker beside the empty mine cart. After that, change the direction again so the loaded mine cart can reach the yellow blocker.

– 2nd Puzzle –

➥ For the first step, use the turnout near the empty mine cart so the route will lead to the blocker at the end.

➥ After that, you know to change the direction so the loaded mine cart can reach the yellow blocker.

➥ Then, redirect the route so the loaded mine cart can go to the blocker beside the empty mine cart.

➥ After that, switch the track so the empty mine cart can go to the yellow blocker. Then, redirect the route again so the empty mine cart can go to the blue blocker.

➥ Last but not least, use the turnout so the loaded mine cart can reach the yellow blocker again.

– 3rd Puzzle –

➥ First thing first, push the loaded mine cart near the Geomarrow Pile to the yellow blocker in front of it without changing anything.

➥ Then, use the turnout device to change the direction and lead the loaded mine cart to the next empty blocker (NOT the one next to the Geomarrow pile)

➥ Adjust the route first so the empty mine cart can go to the empty blocker that the loaded mine cart was just at. Then, change the direction again to the Geomarrow pile so you can load the mine cart with Geomarrow.

➥ After you fill the once-empty mine cart with Geomarrow, return it back to the empty blocker behind it, then direct the cart to another blocker at the end (look at the red line in the image above). Then, change the route again so it reaches the yellow blocker.

➥ Lastly, push the first loaded mine cart that was long forgotten to the last yellow blocker.


Night of the Great Mine (Part 3)

1st Puzzle

➥ For the first puzzle, start by pushing the empty mine cart without changing anything.

➥ Then, push the loaded mine cart without changing anything too. Yes, it will stop in the track in the middle without touching any blocker, but it’s fine.

➥ Now, redirect the track so the empty mine cart can go to the Goemarrow pile. After you load it, return it back to its previous position without changing anything.

➥ Then, switch the direction again so the first loaded mine cart can reach the yellow blocker. After that, you can easily get the second loaded mine cart to reach another yellow blocker just in front of it.

2nd Puzzle

➥ There are 3 carts now so the difficulty spikes a little bit more. Start the puzzle by switching direction so the loaded mine cart near the cart operator can go to the empty blocker in front of it.

➥ Then, adjust the route so the empty mine cart can go to the empty blocker beside the yellow blocker.

➥ After that, move the loaded mine cart from the blue blocker to the yellow blocker in the middle (between the loaded mine cart and the empty mine cart).

➥ Push the empty mine cart towards the yellow blocker first before switching the route so it can go to the blue blocker. After that, all that left is moving the last loaded mine cart toward the remaining yellow blocker.

3rd Puzzle

➥ This is the last puzzle, keep it up! Firstly, switch the path so the empty mine cart behind the loaded one can go to the empty blocker beside a space anchor.

➥ Next, go to the other empty mine cart and switch the road so it will go to the yellow blocker near the cart operator.

➥ Push the only loaded mine cart to the yellow blocker behind it after adjusting the path. But after that, you need to use lots of turnouts so the same cart can go to the other yellow blocker at the far end.

➥ Now, push the empty mine cart that you first interacted with in this puzzle to the yellow blocker at the end (of the red line). Then, switch the track so it can reach the Geomarrow pile. Fill it up. Once you fill the mine cart with Geomarrow, return this cart back to its original position, which is in the image above.

➥ Go to the last empty mine cart and push it towards the loaded mine cart in front of it. Don’t worry, it can still be moved after this.

➥ Now, follow the path in the image above where you move the empty mine cart towards the yellow blocker at the end before reaching the Geomarrow pile.

➥ Now that you filled it up with Geomarrow, push the mine cart back to the yellow blocker in front of it.

➥ Almost at the end! Go to the loaded mine cart near the cart operator and switch the road so it can go to the yellow blocker on the left side.

➥ Push the last loaded cart that was on the empty blocker to the loaded mine cart in front of it. Then, switch the path so it can reach the last yellow blocker that you can see.


Color Code: D5A7F8, F7E3A6, FD95A8

SoraHoshina
SoraHoshina

A content creator for HoYoverse games, now working as a freelance writer with my knowledge as Guide Writer in the official gaming forum 'HoYoLAB.'

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