This guide is updated for Honkai Star Rail Version 1.3.
➥ Summons a Trotter at the beginning of each wave or each cycle. The Trotter takes 200% more DMG from Basic ATKs and DoT effects. When defeated, recovers 2 Skill Points for all allies.
➥ Recommended Element: Lightning
Lightning AoE is extremely recommended here because not only most Elite Enemies have this element as a weakness, but also because a certain enemy can keep summoning more mobs, making it harder for you if you only bring a single-target DPS.
➥ Recommended Element: Imaginary
Imaginary is the best element for this Node, but unfortunately, there’s no other 4-Star Imaginary except for Yukong. So if you don’t have Dan Heng Imbibitor Lunae or Welt, you can only opt for other elements as the main DPS (Preferably one AoE and one single-target because there’s a lot of mobs in addition to elite enemy).
Node 1: Frigid Prowler
➥ If you bring any Fire element, use that to start the battle and Weakness Break for all enemies. But if you don’t have any Fire, the next best element is Quantum. From all enemies, focus on the Everwinter Shadewalkers since their attacks can delay your character’s action.
➥ For Frigid Prowler, when casting Ice Wheel Crusher, this big boss has a high chance to inflict Deep Freeze debuff on your characters. For each stack of Deep Freeze, the character’s ice resistance will be reduced by 20%, and their speed will be reduced by 12%.
➥ If you stack up to 3 layers of Deep Freeze, your character’s Ice resistance will be reduced by 60%, and the attacks will turn from being hit by a motorcycle to being hit by a truck. You can remove this buff using a cleanser like Natasha and Luocha’s skill (even Bronya’s skill)!
➥ Another attack you should be wary of is when it summons 2 Everwinter Shadewalkers (Only 1 in the image above because the maximum number of enemies is 5). Try your best to defeat those 2 before the next turn. If any of those 2 summon Shadewalkers are still alive by the next turn, Frigid Prowler will devour one of them and increase its ATK. But, if there are no Everwinter Shadewalkers on the field, its DEF is decreased.
Node 1: The Ascended
➥ Start the battle with Ice or Physical attack to reduce the Toughness Bar for all enemies. Although the 2 Ballistarius deals damage to a random target, defeating them first is a wise thing to do so you can reduce damage taken in a turn.
➥ You need a healer here because the Ascended has a skill (Black Prana’s Snare) that will inflict Prana-Siphon on your character. In simpler terms, it will reduce your team’s Max HP (you can see the grey bar inside your health bar in the image above), which will make your characters extremely vulnerable and really squishy at that moment. You can remove that debuff by cleansing it.
Node 2: Stormbringer
➥ The best element to use is Physical (but I didn’t include them in the recommendation earlier), so the next one would be Imaginary. You want to defeat all those Spawns first to avoid getting debuffs and receiving more damage than you should. Stormbringer can wait until you kill all the mobs.
➥ Stormbringer can inflict Wind Shear on your characters, which in turn will be targeted by its Windfall Storm attacks in the next turn (Kind of its Ultimate attack). The Windfall Storm attack is really hurtful unless your characters have a shield, so you can prevent it by triggering Weakness Break or cleansing the Wind Shear on your party members (But I recommend bringing a shielder before in the team recommendation so have a shield instead of removing the debuff).
Node 2: Voidranger: Trampler
➥ Once again, Imaginary is the best element to start here because almost all enemies are weak to said element and you can reduce their Toughness Bar fast. The enemies here like to focus on (Lock-On) certain characters so a Preservation character that has lots of Taunt can tank all damages safely. Still, try to remove all the mobs here first so you can focus on the Elite Enemy later.
➥ The Voidranger Trampler will use Spiral Arrow skill that will lock-on to your character. During its next turn, it will deal End of Bow and deal massive Quantum damage, so make sure you have Shields on or use a taunt to redirect the attack.
➥ Another easy option is to inflict Weakness Break to the Voidranger: Trampler while it’s casting so it will be interrupted and won’t be able to deal the End of Bow.