
Sampo


A merchant who freely travels between the Overworld and the Underworld.
He acts like he is everyone's friend, is enthusiastically humorous, and is good at bantering.
Sampo Recommended Build
Relic Set
Planetary Set
Light Cone (F2P)
Stat Priority
Body: Crit Rate/Crit DMG
Boots: SPD/ATK%
Plant Sphere: Wind DMG
Link Rope: ATK%
Sub Stat Priority:
ATK% > SPD = Effect Hit Rate
Skill Priority
Sampo Stats
ASC | HP | ATK | DEF | SPD | TAUNT | Crit Rate | Crit DMG |
---|---|---|---|---|---|---|---|
0 | 139 | 84 | 54 | 102 | 100 | 5% | 50% |
Sampo Skills

Dazzling Blades
Basic ATKDeals Wind DMG equal to 50.0% of Sampo's ATK to a single enemy.

Ricochet Love
SkillDeals Wind DMG equal to 28.0% of Sampo's ATK to a single enemy, and further deals DMG for 4 extra time(s), with each time dealing Wind DMG equal to 28.0% of Sampo's ATK to a random enemy.

Surprise Present
UltimateDeals Wind DMG equal to 96.0% of Sampo's ATK to all enemies, with a 100.0% base chance to increase the targets' DoT taken by 20.0% for 2 turn(s).

Windtorn Dagger
TalentSampo's attacks have a 65.0% base chance to inflict Wind Shear for 3 turn(s).
Enemies inflicted with Wind Shear will take Wind DoT equal to 20.0% of Sampo's ATK at the beginning of each turn. Wind Shear can stack up to 5 time(s).

Attack
Attack an enemy, and when the battle starts, reduce their Toughness of the corresponding Type.

Shining Bright
TechniqueAfter Sampo uses his Technique, enemies in a set area are inflicted with Blind for 10 second(s). Blinded enemies cannot detect your team.
When initiating combat against a Blinded enemy, there is a 100.0% fixed chance to delay all enemies' action by 25.0%.
Sampo Eidolon

Rising Love
When using Skill, deals DMG for 1 extra time(s) to a random enemy.

Infectious Enthusiasm
Defeating an enemy with Wind Shear has a 100% base chance to inflict all enemies with 1 stack(s) of Wind Shear, equivalent to the Talent's Wind Shear.

Big Money!
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.

The Deeper the Love, the Stronger the Hate
When Skill hits an enemy with 5 or more stack(s) of Wind Shear, the enemy immediately takes 8% of current Wind Shear DMG.

Huuuuge Money!
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.

Increased Spending
Talent's Wind Shear DMG multiplier increases by 15%.
Sampo Traces
Major Traces



Minor Traces
Sampo Ascension Items
Level | 1 | 2 | 3 |
---|---|---|---|
20 | ![]() | ![]() | |
30 | ![]() | ![]() | |
40 | ![]() | ![]() | ![]() |
50 | ![]() | ![]() | ![]() |
60 | ![]() | ![]() | ![]() |
70 | ![]() | ![]() | ![]() |
Sampo Guide
The Nihility- Wind
Role: Wind DoT
Recommended Skill Priority
Skill Level Priority: Ultimate = Talent > Skill > Basic
Relics and Substats
Relic Sets 1. Eagle of Twilight + Musketeer of Wild Wheat (2 piece each) Planetary Sets 1. Space Sealing Station | Main Stat: Body: Crit Rate/Crit DMG Boots: SPD/ATK% Planet Sphere: Wind DMG Link Rope: ATK% Sub Stat Priority: ATK% > SPD = Effect Hit Rate |
Notes
- E1 Has an additional Dagger bounce on skill
- E2 inflicts wind shear on all enemies on enemy defeat
- E4 Inflicts 10% of additional wind shear damage when skill hits target (not limited to one proc)
- E6 increases Wind Shear damage multiplier
Early thoughts and analysis
Sampo doubles down as a DoT and Weakness breaker. Being able to hit target/s multiple times via skill. He has the ability to inflict wind shear every normal attack which is a DoT effect. Sampo's E4 takes even more advantage of this DoT, enabling good ST DPS towards target(s) if User has enough wind shear stacks (5 or more). This may be achieved with either Slow debuffs on target, Slow enemies and/or speed buffs on Sampo.
Recommended Lightcones
Gacha

In the Night
Flowers and Butterflies
Increases the wearer's CRIT Rate by 18.0%. While the wearer is in battle, for every 10 SPD that exceeds 100, the DMG of the wearer's Basic ATK and Skill is increased by 6.0% and the CRIT DMG of their Ultimate is increased by 12.0%. This effect can stack up to 6 time(s).

Sleep Like the Dead
Sweet Dreams
Increases the wearer's CRIT DMG by 30.0%. When the wearer's Basic ATK or Skill does not result in a CRIT Hit, increases their CRIT Rate by 36.0% for 1 turn(s). This effect can only trigger once every 3 turn(s).

Swordplay
Answers of Their Own
For each time the wearer hits the same target, DMG dealt increases by 8.0%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.
F2P

Cruising in the Stellar Sea
Chase
Increases the wearer's CRIT rate by 8.0%, and increases their CRIT rate against enemies with HP less than or equal to 50.0% by an extra 8.0%. When the wearer defeats an enemy, their ATK is increased by 20.0% for 2 turn(s).

River Flows in Spring
Stave Off the Lingering Cold
After entering battle, increases the wearer's SPD by 8.0% and DMG by 12.0%. When the wearer takes DMG, this effect will disappear. This effect will resume after the end of the wearer's next turn.
Sampo Gallery
