Honkai: Star Rail
Sampo

Sampo

WindWind
NihilityNihility

A merchant who freely travels between the Overworld and the Underworld.
He acts like he is everyone's friend, is enthusiastically humorous, and is good at bantering.

Sampo Recommended Build

Relic Set

Eagle of Twilight Line + Musketeer of Wild Wheat

Stat Priority

Main Stat:
Body: Crit Rate/Crit DMG
Boots: SPD/ATK%

Plant Sphere: Wind DMG
Link Rope: ATK%

Sub Stat Priority:
ATK% > SPD = Effect Hit Rate

Skill Priority

Ultimate > Skill > Talent > Basic

Sampo Stats

Level 1 / 80
ASCHPATKDEFSPDTAUNTCrit RateCrit DMG
013984541021005%50%

Sampo Skills

Dazzling Blades

Basic ATK
Level 1 / 9

Deals Wind DMG equal to 50.0% of Sampo's ATK to a single enemy.

Ricochet Love

Skill
Level 1 / 15

Deals Wind DMG equal to 28.0% of Sampo's ATK to a single enemy, and further deals DMG for 4 extra time(s), with each time dealing Wind DMG equal to 28.0% of Sampo's ATK to a random enemy.

Surprise Present

Ultimate
Level 1 / 15

Deals Wind DMG equal to 96.0% of Sampo's ATK to all enemies, with a 100.0% base chance to increase the targets' DoT taken by 20.0% for 2 turn(s).

Windtorn Dagger

Talent
Level 1 / 15

Sampo's attacks have a 65.0% base chance to inflict Wind Shear for 3 turn(s).
Enemies inflicted with Wind Shear will take Wind DoT equal to 20.0% of Sampo's ATK at the beginning of each turn. Wind Shear can stack up to 5 time(s).

Attack

Attack an enemy, and when the battle starts, reduce their Toughness of the corresponding Type.

Shining Bright

Technique

After Sampo uses his Technique, enemies in a set area are inflicted with Blind for 10 second(s). Blinded enemies cannot detect your team.
When initiating combat against a Blinded enemy, there is a 100.0% fixed chance to delay all enemies' action by 25.0%.

Sampo Eidolon

Rising Love

When using Skill, deals DMG for 1 extra time(s) to a random enemy.

Infectious Enthusiasm

Defeating an enemy with Wind Shear has a 100% base chance to inflict all enemies with 1 stack(s) of Wind Shear, equivalent to the Talent's Wind Shear.

Big Money!

Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.

The Deeper the Love, the Stronger the Hate

When Skill hits an enemy with 5 or more stack(s) of Wind Shear, the enemy immediately takes 8% of current Wind Shear DMG.

Huuuuge Money!

Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.

Increased Spending

Talent's Wind Shear DMG multiplier increases by 15%.

Sampo Traces

Major Traces

Minor Traces

Sampo Ascension Items

Level123
20
CreditCredit (3200)
30
CreditCredit (6400)
40
CreditCredit (12800)
50
CreditCredit (32000)
60
CreditCredit (64000)
Storm EyeStorm Eye (15)
70
CreditCredit (128000)
Storm EyeStorm Eye (28)

Sampo Guide

The Nihility- Wind

Role: Wind DoT 

Recommended Skill Priority

Skill Level Priority: Ultimate = Talent > Skill > Basic


Relics and Substats

Relic Sets
1. Eagle of Twilight + Musketeer of Wild Wheat (2 piece each)

Planetary Sets
1. Space Sealing Station
Main Stat:
Body: Crit Rate/Crit DMG
Boots: SPD/ATK%

Planet Sphere: Wind DMG
Link Rope: ATK%

Sub Stat Priority: ATK% > SPD = Effect Hit Rate

Notes

  • E1 Has an additional Dagger bounce on skill
  • E2 inflicts wind shear on all enemies on enemy defeat
  • E4 Inflicts 10% of additional wind shear damage when skill hits target (not limited to one proc)
  • E6 increases Wind Shear damage multiplier 

Early thoughts and analysis

Sampo doubles down as a DoT and Weakness breaker. Being able to hit target/s multiple times via skill. He has the ability to inflict wind shear every normal attack which is a DoT effect. Sampo's E4 takes even more advantage of this DoT, enabling good ST DPS towards target(s) if User has enough wind shear stacks (5 or more). This may be achieved with either Slow debuffs on target, Slow enemies and/or speed buffs on Sampo.


Gacha

In the Night

In the Night

Level 80
1058 HP
582 ATK
463 DEF

Flowers and Butterflies

Level 1 / 5

Increases the wearer's CRIT Rate by 18.0%. While the wearer is in battle, for every 10 SPD that exceeds 100, the DMG of the wearer's Basic ATK and Skill is increased by 6.0% and the CRIT DMG of their Ultimate is increased by 12.0%. This effect can stack up to 6 time(s).

Sleep Like the Dead

Sleep Like the Dead

Level 80
1058 HP
582 ATK
463 DEF

Sweet Dreams

Level 1 / 5

Increases the wearer's CRIT DMG by 30.0%. When the wearer's Basic ATK or Skill does not result in a CRIT Hit, increases their CRIT Rate by 36.0% for 1 turn(s). This effect can only trigger once every 3 turn(s).

Swordplay

Swordplay

Level 80
952 HP
476 ATK
330 DEF

Answers of Their Own

Level 1 / 5

For each time the wearer hits the same target, DMG dealt increases by 8.0%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.

F2P

Cruising in the Stellar Sea

Cruising in the Stellar Sea

Level 80
952 HP
529 ATK
463 DEF

Chase

Level 1 / 5

Increases the wearer's CRIT rate by 8.0%, and increases their CRIT rate against enemies with HP less than or equal to 50.0% by an extra 8.0%. When the wearer defeats an enemy, their ATK is increased by 20.0% for 2 turn(s).

River Flows in Spring

River Flows in Spring

Level 80
846 HP
476 ATK
396 DEF

Stave Off the Lingering Cold

Level 1 / 5

After entering battle, increases the wearer's SPD by 8.0% and DMG by 12.0%. When the wearer takes DMG, this effect will disappear. This effect will resume after the end of the wearer's next turn.