Honkai: Star Rail
Gepard

Gepard

IceIce
PreservationPreservation

A captain in the Silvermane Guards and an outstanding warrior of Belobog.
He is meticulous and vigilant to the core and is always true to himself.

Gepard Recommended Build

Stat Priority

Main Stat
Body: DEF%
Boots: SPD

Planet Sphere: DEF%
Link Rope: Energy Regen%

Sub Stat Priority: DEF% > Speed > Effect Hit Rate = HP%

Skill Priority

Ultimate > Skill > Basic > Talent

Gepard Stats

Level 1 / 80
ASCHPATKDEFSPDTAUNTCrit RateCrit DMG
01907389921505%50%

Gepard Skills

Fist of Conviction

Basic ATK
Level 1 / 9

Deals Ice DMG equal to 50.0% of Gepard's ATK to a single enemy.

Daunting Smite

Skill
Level 1 / 15

Deals Ice DMG equal to 100.0% of Gepard's ATK to a single enemy, with a 65.0% base chance to Freeze the enemy for 1 turn(s).
While Frozen, the enemy cannot take action and will take Additional Ice DMG equal to 30.0% of Gepard's ATK at the beginning of each turn.

Enduring Bulwark

Ultimate
Level 1 / 15

Applies a Shield to all allies, absorbing DMG equal to 30.0% of Gepard's DEF plus 150 for 3 turn(s).

Unyielding Will

Talent
Level 1 / 15

When struck with a killing blow, instead of becoming knocked down, Gepard's HP immediately restores to 25.0% of his Max HP. This effect can only trigger once per battle.

Attack

Attack an enemy, and when the battle starts, reduce their Toughness of the corresponding Type.

Comradery

Technique

After Gepard uses his Technique, when the next battle begins, a Shield will be applied to all allies, absorbing DMG equal to 24.0% of Gepard's DEF plus 150 for 2 turn(s).

Gepard Eidolon

Due Diligence

When using Skill, increases the base chance to Freeze target enemy by 35%.

Lingering Cold

After an enemy Frozen by Skill is unfrozen, their SPD is reduced by 20% for 1 turn(s).

Never Surrender

Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.

Faith Moves Mountains

When Gepard is in battle, all allies' Effect RES increases by 20%.

Cold Iron Fist

Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.

Unyielding Resolve

When his Talent is triggered, Gepard immediately takes action again and restores extra HP equal to 50% of his Max HP.

Gepard Traces

Major Traces

Minor Traces

Gepard Ascension Items

Level123
20
CreditCredit (4000)
30
CreditCredit (8000)
40
CreditCredit (16000)
50
CreditCredit (40000)
60
CreditCredit (80000)
70
CreditCredit (160000)

Gepard Guide

The Preservation - Ice

Role: Tank

Recommended Skill Priority

Skill Level Priority: Ultimate > Skill > Basic > Talent

Introduction

Gepard is a 5* Ice Preservation character that is only available from the Gacha/Warp. Gepard is able to fit in several teams as a defensive option to provide shields to allies to the entire team and as a freeze support. He is also able to take the place of a healer in most content when built properly


Skills

Basic: While Gepard may use his Basic Attack often to help with Skill Point generation, his skillset is not catered towards being a Main/Sub damage dealer. Therefore this Skill can be left at level 1 if you want to save on Skill materials. 

Skill: Gepard deals Ice DMG equal to a percentage of his ATK to a single enemy with a 65% base chance to Freeze the enemy for 1 turn. We highly recommend investing some Skill levels for this Skill, as Gepard will most likely be using it often to regenerate energy. You can also invest some sub stats into Effect hit rate to increase the chances of the Freeze triggering.

Ultimate: The highlight of Gepard’s kit, his Ultimate provides a shield to the entire team that scales with his DEF. The shield provided by this Skill is strong enough to replace the Healer slot in most teams except for a few cases, such as endgame content (Memory of Chaos). We also highly recommend having an Energy Regen link rope to bring his rotation down to 2-3 turns per Ultimate. 

Talent: If Gepard is struck with a killing blow instead of becoming knocked down, Gepard will immediately restore a percentage of his Max HP (Once per battle). This Skill can be left at level 1, while it does provide a decent safety net if you are for some reason, unable to put up a shield or heal Gepard in time. It provides nothing if Gepard is not defeated in battle. Additionally, this Talent has a trace tied to it that restores 100% of Gepard’s energy when triggered. Unfortunately, this trace tries to fix a Talent that requires Gepard to be KO’d to trigger its effect and additionally, if Gepard has an Energy Regen link rope he is able to use his Ultimate every 2-3 turns.


Team Comps

Note: Gepard has anti-synergy with some characters such as Clara who prefer to have the aggro drawn on to themselves instead. 

DPS

Damage Buffer/Debuffer

Damage Buffer/DPS

Gepard = Shielder

As Gepard is a universally strong Tank/Taunter he can fit into any type of team. Fill the roles on the team comp above as you see fit. Additionally during the endgame in Gepard is able to replace a healer slot in the party allowing you to go for a more offensive lineup.

DPS

Damage Buffer/Debuffer

Healer 

Gepard = Shielder

In harder content such as Memory of Chaos, Gepard’s shield may not provide enough defensive utility to keep the team alive. If this is the case we recommend bringing along a Healer instead of another DPS/Support to help keep the team alive. 


Relics and Substats

Relic Sets
1. Knight of Purity Palace
2. Guard of Wuthering Snow

Planetary Sets
1. Belobog of the Architects
2. Fleet of the Ageless
Main Stat
Body: DEF%
Boots: SPD

Planet Sphere: DEF%
Link Rope: Energy Regen%

Sub Stat Priority: DEF% > Speed > Effect Hit Rate = HP%

Knight of Purity Palace 4pc: Gepard’s best relic set as not only does it increase DEF, it also increases the max DMG that can be absorbed by Gepard’s Shield. 

Fleet of the Ageless 2pc: Your goto set for most Supports, tanks or healers as it is extremely stamina efficient to farm.

Belobog of Architects 2pc: You can consider going for this planetary set if you want to make Gepard tankier


Eidolons

E1: Gepard’s E1 is a relatively straightforward effect that increases the base chance to Freeze enemies by 35%. This is currently one of Gepard’s better Eidolons, as it helps with Freeze consistency. 

E2: When an enemy that was Frozen by Gepard’s Skill is unfrozen, their SPD is reduced by 20% for 1 turn. Another decent Eidolon in Gepard’s arsenal that helps with turn control if the enemy can be and is Frozen by his Skill. 

E4: A strong but niche eidolon that increases the entire team's Effect RES by 20% when Gepard is in battle. This Eidolon is situationally good against enemies/bosses that apply debuffs such as Cocolia. 

E6: Finally for Gepard’s E6 it advances his action forward by 100% and restores an extra 50% of his Max HP. Unfortunately, this is his weakest Eidolon, as it tries to fix a Talent which is relatively pointless if Gepard is played properly. 


Gacha

Moment of Victory

Moment of Victory

Level 80
1058 HP
476 ATK
595 DEF

Verdict

Level 1 / 5

Increases the wearer's DEF by 24.0% and Effect Hit Rate by 24.0%. Increases the chance for the wearer to be attacked by enemies. When the wearer is attacked, increase their DEF by an extra 24.0% until the end of the wearer's turn.

Landau's Choice

Landau's Choice

Level 80
952 HP
423 ATK
396 DEF

Time Fleets Away

Level 1 / 5

The wearer is more likely to be attacked, and DMG taken is reduced by 16.0%.

Day One of My New Life

Day One of My New Life

Level 80
952 HP
370 ATK
463 DEF

At This Very Moment

Level 1 / 5

Increases the wearer's DEF by 16.0%. After entering battle, increases All-Type RES of all allies by 8.0%. Effects of the same type cannot stack.

F2P

Amber

Amber

Level 80
846 HP
264 ATK
330 DEF

Stasis

Level 1 / 5

Increases the wearer's DEF by 16.0%. If the wearer's current HP is lower than 50.0%, increases their DEF by a further 16.0%.

We Are Wildfire

We Are Wildfire

Level 80
740 HP
476 ATK
463 DEF

Teary-Eyed

Level 1 / 5

At the start of the battle, the DMG dealt to all allies decreases by 8.0% for 5 turn(s). At the same time, immediately restores HP to all allies equal to 30.0% of the respective HP difference between the characters' Max HP and current HP.

Moment of Victory: A premium 5* light cone, which is currently BIS for Gepard. Its first effect increases the DEF and Effect Hit Rate of the wearer. Not only does this light cone provide a massive boost to Gepard’s shield, the increase to his Effect Hit Rate helps with his Freeze consistency on his Skill. Its secondary effect increases the wearer’s chance to be attacked and DEF by an additional % if the wearer is attacked (This effect lasts until the end of the wearer’s turn). 

Landau's Choice: A 4* Gacha-only light cone that increases the likelihood of the wearer to be attacked while decreasing the DMG taken by 16% (Superimpose 1). Gepard benefits from this light cone as he does not have a surefire way to make enemies target him.

Day One of My New Life: A 4* Gacha-only light cone that helps with the wearer and team’s survivability. It increases the wearer’s DEF by 16% (Superimpose 1) and increases the DMG RES of all allies by 8% after entering battle. An overall strong light cone that helps increase the HP of Gepard’s shield while also providing team utility with its DMG RES increase for the entire party. A minor thing to note about this light cone is that the DEF increase provided by its effect scales to a maximum of 24% which is worse than other alternatives such as This is Me! and Trend of the Universal Market, which reaches 32% at Superimpose 5.

We Are Wildfire: A F2P 4* Preservation light cone that is available from the cumulative rewards from Shield shop and Light Cone Manifest, making it quite accessible to Superimpose 5. An overall strong light cone that decreases the damage taken by all allies for 5 turns, and at the same time, immediately restores HP to all allies equal to 30% of their HP difference between the characters’ Max and current HP. With this light cone being free, all players should have at least 1 copy of this light cone. However, do note that since this light cone does not have an effect that increases the wearer’s DEF, if you wish to focus on increasing the HP of Gepard’s shield then there may be better alternatives.

Amber: A budget light cone that is only available in Gacha, due to its 3* rating it is relatively accessible to all players at Superimpose 5. A straightforward light cone which increases the DEF of the wearer by 32% (Superimpose 5), and increases by an additional 32% if the wearer’s current hp is below 50%. Keep in mind that due to its 3* rarity, it will have lower base stats when compared to other 4* options.